Tap Tap Power! My First Game Now Available!

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Video games represent the meeting point of my four main interests in life: coding, music, drawing, and writing. It’s been my dream for a while now to make a game in the mould of the classic Lucasarts graphic adventures (The Secret of Monkey Island, Sam and Max Hit The Road, Day of the Tentacle, etc.) and I’ve been taking slow but steady steps towards realising this dream. I already have a degree in music, I’m now a pretty competent iOS developer, and this year I’ve been working on my writing and illustration.

The next step in my long term plan to reach this ambitious goal was to release a relatively simple game in order to learn some of the frameworks and concepts around game development.

Then, in 2015, I would jump in and become a full time Indie game developer.

As October rolled around, however, I still hadn’t made any real progress. I’d started reading some books but that was about it.

All this changed when we went to stay with our good friends Tom and Jenny in San Diego. Tom—a fellow app developer—suggested that we do a 48 hour hackathon and build something together in order for us to both get up to speed with Apple’s new Swift language.

Sometimes the signs that fate provides are small, subtle and open to interpretation. Other times, it’s as if she grabs you by the scruff of the neck, slaps you around the face, and pushes you off down a particular road. Even I couldn’t ignore this one.

“I want to make a game,” I said without hesitation.

Luckily for me, it just so happened that Tom had been interested in making a game as well, and we immediately began brainstorming ideas, setting ourselves the rather audacious goal of creating a new game in this brand new language in 48 hours.

48 hours of intense coding...

48 hours of intense coding…

That was four weeks ago.

In our defence, we did manage to get a working prototype up and running within those initial 48 hours but, when we reached the end of our hackathon, we didn’t really want to stop and decided to see it through to production.

Which is why we’re pleased to announce the launch of the new meatspace multiplayer sensation:

Tap Tap Power!

Tap Tap Power! In game screenshot

app-store-download

Tap Tap Power! is a social game for two to four players. Tap your area when lit to score a point and don’t tap when it’s not lit or you lose a point. Simple.

Except there’s a twist: power ups appear randomly in the centre and can be dragged to your area to cause all sorts of mischief for your fellow players! But, if you’re not careful, you can end up dragging a hazard power up which could make things more difficult for you instead.

Play it with old friends at a bar or use it to make new ones at a hostel. Play it with your kids while you’re waiting at an airport or with your friends at a coffee shop (although when we did that, our friends got quite animated and exclamations got so loud that we attracted a few dirty looks from other patrons, so maybe don’t play it in the quiet ones!).

Tap Tap power game app

Tap Tap Power game app

Post dinner party Tap Tap Powering!

Features

  • Quick and easy to learn—anyone can play from 2 to 102 years old. Get the entire family together!
  • Supports two to four players on a single device
  • Lightning quick 60 second games for when you only have a minute to spare
  • A range of power ups from bonus points to minimising the other player’s targets
  • Fun retro 8-bit graphics and sound

And the best part of all this is that the game is ENTIRELY FREE!

We made it free because it is our first foray into this new and exciting world and we recognise that we still have a lot to learn, which is why we’d love to hear your feedback. If there’s a particular feature you’d like to see, then let us know—ideas for more power ups and hazards are especially welcome!

If we get enough players and interest, then we’ll continue working on it and will eventually add a few reasonably priced In App Purchases (the standard game will always be free) to help support the development.

And if you want to help us out in the meantime, then here’s some ideas:

  1. Leave a review or rating in the App Store.
  2. Tell your friends! Better yet, invite them over and have a Tap Tap Power! Tournament!
  3. Share it on Facebook or Twitter or mention it on your blog.
  4. Send us photos of you playing Tap Tap Power! The most interesting of which will be featured in an upcoming post on Never Ending Voyage.

Thanks for your support! This is a significant step towards my dream and both Tom and I really appreciate it!

Tap Tap Power! is available on the App Store right now for free!

app-store-download

Playing Tap Tap Power! app

Hats are optional…

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6 Comments (2 pingbacks)

  1. Hi Simon I have downloaded the app, it’s actually quite fun and brilliant in it’s simplicity. A suggestion I would make is it have an option for single player use where you compete against your device for those times when you’re alone and looking for some amusement.

    Reply

  2. Simon hi, congrats for the game! I have iphone 4S that I didnt upgrade to ios 8 in case of performance problems so I cannot donwload the app :(( it’s a pity for ios 7 users.. I may be have chance to try it later when I have iphone 6 :)) best regards to Erin, safe travels and keep on good work.

    Reply

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